Mass Effect is perhaps one of the most anticipated franchises in the world, and a lot of people swear by it for good reason. This is why Mass Effect: Andromeda was so poorly received. It was, for lack of a better word, rather haphazard. Not only was it far longer than it should have been, the plot was quite messy too which obviously impacted the overall experience that people attained when they played the game. However, in my humble opinion the game is actually not that bad. I feel like we have just become too hard on game developers, and too demanding.
The “messy” plot was so long precisely because of the fact that the developers wanted to create a story that made sense, with payoffs that seemed earned. Indeed, I feel like the writing of the game was some of the best I have ever seen. However, I am prepared to concede that Mass Effect: Andromeda was perhaps not the best game for the writers to try so many elaborate writing techniques with. This is because of the fact that gamers had been waiting for this release for years, and the cliffhangers were a disservice to people that had wanted a complete package. Essentially, gamers felt cheated because what they had been given was not the stand alone game that they had been lead to think it was.
That being said, I think it’s high time that we start to look at “bad” games in a different way. Just because a particular did not live up to the expectations of the fans of that franchise does not mean that it is automatically a bad game, indeed there is a whole section of the gaming community out there, myself included, that might actually love the messiness of these games and how they give you so much at the same time.
Game development is a lot more advanced than it used to be before. Indeed, developers are now seen as true artists. Writing for video games has improved tremendously, and the graphics alone are not the only artistic aspect of video games that people tend to examine. I would go so far as to say that a lot of the games that fans considered bad were trailblazers that were a little too far ahead of their time, and in their experimentation they left the diehard fans of the titles behind and focused on aspects that were not as important to this particular subculture.
While it is true that fans deserve to get what they have been waiting for, we also need to understand that experimentation is what has always lead to major advances in the world of video games, and experimentation will always be this significant within the context of video games. Hence, Mass Effect: Andromeda, while certainly not being as good as fans of the franchise were expecting it to be, is still quite a game when you think about it.